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leiden_hybrid_concepts
label: haiku
community:leiden_hybrid_concepts-run4-c1-c9Design as embodied practice and action
Critiques separation of design theory from making; emphasizes designer's sensory engagement, taste, and participatory activity over systematized methodology, drawing on Arts and Crafts philosophy.
8 members. Each node is clickable.
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Drawn from 6 sources
The papers/notes whose extracted claims & findings make up this cluster.
- Culture and the Arts: From Art Worlds to Arts-in-Action2 members
- 2022-09-17_Greg-Bryant_WestDean1996AlanPowers.pdf_4226082 members
- The Problem with Christopher Alexander1 member
- A tale of two densities: active inference is enactive inference1 member
- unfold-chat-catalog.md1 member
- Probe-Based Data Attribution: Surfacing and Mitigating Undesirable Behaviors in LLM Post-Training1 member
Bridges (2)
Other communities that share members with this one — cross-cutting threads or papers that sit at the seam between two themes.
Claims (8)
- Design methods as a subject of study is absurd; separates design from practiceAlexander's 1971 rejection of Design Methods Movement; argues study without practice produces 'frustrated designers with no sap.'
- In process art, designer's work and attentive focus come apart: work is the artifact; focus is the enactor's activity.Key conceptual move distinguishing process from object art; resolves question of where aesthetic properties reside.
- Perception is a form of action; perception and action cannot be pulled apartEnactive consequence: active sampling of world means perception inherently involves action
- Process arts are a viable and important category of the arts, with distinctive aesthetic value separate from object arts.
- The Arts and Crafts period did not develop a systematic methodology for achieving quality in design and making
- The result is a practical engineering contribution more than a conceptual shiftClaim that the paper's value lies in practical impact rather than novel theory.
- The workman was to become a genuine participant in the creative process
- Taste is fundamental guidance in creative and design work beyond technical rules.