concept
active
concept:open-ended-learning

Open Ended Learning

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.

  • The possibility that intelligence has no a priori limits, given the dynamical, non-essential nature of agents.
  • Learningconcept0.777
    Inference of parameters encoding contingencies of the world (e.g., likelihood matrix A) at slower timescale than perception.
  • Learning that builds a low-dimensional model of input data without error signals or rewards; Hebbian learning is an example.
  • Early learningconcept0.768
    The primary domain in which Nicholson's Theory of Loose Parts became influential and known.
  • Sentience criterion; capacity occurs even in gene regulatory networks and non-neural morphogenetic agents.
  • Open awarenessconcept0.748
    Meditative state of feeling the undoctored hum of SOHMs without grasping or pushing away.
  • open gameconcept0.744
    Flusserian game where players subvert rules to produce novel information, in contrast to zero-sum or predetermined systems; the critical aim for cybernetic diagrams.
  • Organization that created the Theory of Loose Parts V2.0 compilation for Playvolution HQ.