claim
active
claim:both-cybernetic-and-semiotic-diagrams-sought-to-remove-design-from-the-autographic-and-subjective-realm-of-the-architect-taking-an-interest-in-understanding-architecture-as-a-process-based-on-explicit-rulesBoth cybernetic and semiotic diagrams sought to remove design from the autographic and subjective realm of the architect, taking an interest in understanding architecture as a process based on explicit rules.
The paper’s opening assertion that cybernetic and semiotic diagrams shared an anti-subjective formal ambition, despite ideological divergences.
Source paper
extracted_from(2014) · Veloso, Pedro L.A.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Concluding statement of the paper projecting cybernetic open games as a counter to authorial parametric design.
- Critique of current design practice: hundreds of variables frozen at once.
- Intersection Steenson researched in master's thesis on Cedric Price's Generator project; precursor to her work on AI and architecture.
- Contrast between living process and current architectural practice.
- Critique of 20th-century modernism's inadequate form language.
- Claim that the semi-lattice overcomes the reductionism of tree diagrams, capturing real urban complexity.
- Moral evaluation of modern architecture.