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question:how-can-we-build-systems-that-are-easily-changeable-when-requirements-are-unclear-at-project-start

How can we build systems that are easily changeable when requirements are unclear at project start?

Central problem driving the pattern language, arising from user requirement that system design be fluid.

Source paper

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Garden of Applications
(1998) · Jacobs, Nicholas

Neighborhood — ranked by edge-count

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Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.