method
active
method:active-inference-rule-learning-simulation-32-trials-64-agents

Active Inference Rule-Learning Simulation (32 trials, 64 agents)

Computational simulation method using spm_MDP_VB_X to demonstrate curiosity and insight

Neighborhood — ranked by edge-count

Methods (1)

method

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.