concept
active
concept:videogame-aesthetics-theoretical-discussionVideogame Aesthetics (Theoretical Discussion)
Neighborhood — ranked by edge-count
Papers (1)
paper
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Core framework: aesthetics of activity from the perspective of the actor, including self-reflective experiences and perception of external world as part of activity.
- Paper identifies major research objective: extending static reconciliations (Domain Theory + Shannon) to dynamic frameworks.
- Traditional paradigm in which aesthetic properties adhere to external artifacts rather than to the actor's own activity.
- Framework for analyzing interactions between autonomous evolutionary units showing fitness effect sign reversals.
- Central definition from the abstract.