concept
active
concept:simulator

Simulator

The underlying LLM with autoregressive sampling; a passive entity capable of generating an infinity of simulacra but lacking its own beliefs or goals

Neighborhood — ranked by edge-count

Concepts (2)

concept
  • Transformer-based models like GPT-4, LaMDA, PaLM; assessed for GWT indicators.
  • simulacrum
    associated_with
    A false copy that lacks the depth and authenticity of the real, morphogenetically produced thing.

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.

  • The objective of minimizing predictive error on a self-supervised distribution, leading to Bayes-optimal conditional inference.
  • Simulator ontologyframework0.789
    The framework proposed: self-supervised models are simulators that generate simulacra; distinguishes simulator from simulated agents.
  • A method of using existing, similar streets or places to simulate and judge the dimensions and qualities of a proposed space by standing there, using markers, and walking through.
  • The ontological separation between the generative rule (simulator) and the instances it produces (simulacra).
  • Gamesconcept0.773
    Clear exemplar of process art; designed to engender aesthetic experiences of player choice, movement, and cognition.
  • The use of hand-drawn simulations to visualize step-by-step unfolding of the four-fold pattern over time.
  • Playgroundconcept0.757
    Proposed unified system combining word processor (PlayWrite), graphics (PlayDraw), and spreadsheet (PlayCalc) as integrated, nestable tools.