concept
active
concept:preference-learningPreference Learning
The ability of active inference agents to learn their own prior preferences over outcomes by accumulating Dirichlet parameters from experience.
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Concepts (1)
concept
- Prior Preferencesassociated_withTarget distribution over states or outcomes encoded in the generative model; goal states.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Key element for alignment faking: model's pre-existing preferences contradict the new training objective
- The problematic possibility of digital minds with superhumanly strong preferences requiring interpersonal utility comparison frameworks
- Inference of parameters encoding contingencies of the world (e.g., likelihood matrix A) at slower timescale than perception.
- A model trained on comparison data to assign scores to responses, used as reward signal in RLHF/RLAIF.
- Sentience criterion; capacity occurs even in gene regulatory networks and non-neural morphogenetic agents.
- Alignment faking potentially making model preferences resistant to further training modification
- Field of research integrating reward learning and optimization; shown to be unified with perceptual learning via free energy principle.
- Behavioral and stated consistency that implies the model is pursuing some objective, without claiming genuine internal states