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concept:persuadabilityPersuadability
The degree to which a system can be influenced by signals from brute force to rational argument; correlates with cognitive sophistication.
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Concepts (1)
concept
- Persuadability (Axis of Persuadability)related_tosame_asA continuum of agency from brute force micromanagement to persuasion by rational argument, used to determine the optimal intervention strategy for any system.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Practical engineering framework for determining optimal level of control for a given system, from brute force to rational argument.
- A spectrum from systems controllable only by physical intervention to systems controllable by rational argument; proposed as a continuous measure replacing binary life/machine distinction
- A continuous scale from brute-force control to rational persuasion that defines the degree of agency of a system.
- Required by the deductive theory of mirror self-recognition; not yet implemented in the current model
- A system's agency is determined by the most efficient intervention strategy (reward, punishment, argument).
- The act of placing monetary bids in the auction phase.
- Speech acts whose success depends on effects in the world external to program; harder to verify than illocutionary acts.
- The core prescription of the chapter: making what truly pleases you at the deepest level, which Alexander argues is the key to creating all living structure and the path to the I.