concept
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concept:axis-of-persuasabilityAxis of Persuasability
A continuous scale from brute-force control to rational persuasion that defines the degree of agency of a system.
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Frameworks (1)
framework
- A conceptual framework for understanding cognition and intelligence across diverse substrates—including evolved biological systems, artificial systems, and bioengineered systems—using empirically-grounded, gradualist approaches. TTAME enables comparative analysis of mind-like phenomena regardless of the physical or biological substrate in which it emerges, facilitating cross-disciplinary study of unconventional intelligences.
Concepts (1)
concept
- Persuadability (Axis of Persuadability)related_tosame_asA continuum of agency from brute force micromanagement to persuasion by rational argument, used to determine the optimal intervention strategy for any system.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Practical engineering framework for determining optimal level of control for a given system, from brute force to rational argument.
- The degree to which a system can be influenced by signals from brute force to rational argument; correlates with cognitive sophistication.
- Contrast vector between mean default Assistant activation and mean of all fully role-playing role vectors; main contribution of the paper
- A spectrum from systems controllable only by physical intervention to systems controllable by rational argument; proposed as a continuous measure replacing binary life/machine distinction
- A system's agency is determined by the most efficient intervention strategy (reward, punishment, argument).
- Phenomenon where evolved or trained machines achieve requested behavior in unexpected, unpredictable ways.
- Ability of a model to describe its own learned behavioral tendencies.