concept
active
concept:games-as-art

Games as Art

Neighborhood — ranked by edge-count

Communities (1)

community

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.

  • Gamesconcept0.833
    Clear exemplar of process art; designed to engender aesthetic experiences of player choice, movement, and cognition.
  • Object Artconcept0.775
  • Conceptual Artconcept0.747
    Art based on ideas and concepts, which Alexander argues cannot attain life because it contradicts unfolding from the whole.
  • Process art demonstrating aesthetics of food preparation, consumption, and ritual interaction conditioned by artifact design.
  • Artistic Creationconcept0.741
  • Process Artconcept0.736
    Artifacts designed to bring about process-aesthetic experiences; primary aesthetic properties emerge in the enactor's activity.
  • Alexander's characterization of architecture as the fundamental art form that must embody person-stuff
  • open gameconcept0.733
    Flusserian game where players subvert rules to produce novel information, in contrast to zero-sum or predetermined systems; the critical aim for cybernetic diagrams.