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concept:fun-palace

Fun Palace

Architectural and social experiment (1960-1976) designed by Cedric Price with cybernetic system orchestrated by Pask to enable spatial reconfiguration based on user interactions.

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Communities (2)

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Concepts (4)

concept
  • Cedric Price
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    Architect who designed the spatial infrastructure of Fun Palace in collaboration with Pask, emphasizing programmatic relationships through modeling.
  • Joan Littlewood
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    Theater director who initiated Fun Palace as an architectural and social experiment for leisure and learning with user cooperation.
  • Yona Friedman
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    Hungarian-French architect who used information theory and cybernetics to propose participatory design through the Flatwriter system.
  • Author who criticized the Fun Palace diagram as treating humans as mere data in a deterministic feedback cycle.

Related by similarity (3)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.