claim
active
claim:superficial-behavioral-indicators-of-consciousness-are-especially-vulnerable-to-the-gaming-problem-in-ai-contexts-because-engineers-can-design-non-conscious-systems-that-manifest-themSuperficial behavioral indicators of consciousness are especially vulnerable to the gaming problem in AI contexts because engineers can design non-conscious systems that manifest them.
Further motivation for preferring internal computational indicators over behavioral ones
Source paper
extracted_from(2025) · Patrick Butlin · Robert P. Long · Tim Bayne · Yoshua Bengio +16
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- Can we develop better behavioural tests for consciousness in AI that are difficult to game?question0.841Open question from Box 4.
- Consciousness in AI is best assessed by drawing on neuroscientific theories of consciousness.claim0.837Central methodological claim of the paper.
- First of four guidelines for deriving indicators; prevents over-restriction to human-specific features
- Justifies the multi-theory indicator approach rather than committing to a single theory
- Paper identifies as a research gap requiring internal analysis methods rather than behavioral benchmarks
- Caveat that indicators are not conclusive proof.
- Building AI systems with more indicator properties will increase the likelihood of consciousness.hypothesis0.819Guiding hypothesis of the rubric.