quote
active
quote:most-environments-that-do-not-work-such-as-schools-playgrounds-hospitals-day-care-centres-international-airports-do-not-do-so-because-they-do-not-meet-the-loose-parts-requirement-instead-they-are-clean-static-and-impossible-to-play-around-withmost environments that do not work…such as schools, playgrounds, hospitals, day-care centres, international airports… do not do so because they do not meet the ‘loose parts’ requirement; instead, they are clean, static and impossible to play around with.
Verbatim from Nicholson's article, encapsulating the loose parts requirement for functional environments.
Source paper
extracted_fromNeighborhood — ranked by edge-count
Papers (1)
paper
Concepts (2)
concept
- playmentionsThe interaction with variables that children and adults engage in, which is enabled by loose parts.
- CreativitymentionsThe emergent human capacity that Nicholson argues is enabled by loose parts in environments.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Nicholson's interpretation that institutional environments fail because they lack loose parts.
- Nicholson's defining statement of the problem: institutional environments fail because they lack manipulable elements.
- Nicholson's diagnosis of why most designed public environments are cognitively and creatively impoverished.
- Nicholson's core assertion that environmental failure stems from lack of manipulable elements, illustrated by schools, playgrounds, hospitals, and museums.
- Sweeping indictment of current production systems.
- Contrast between living process and current architectural practice.