method
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method:nash-mtl

Nash-MTL

Gradient aggregation via Nash bargaining game.

Neighborhood — ranked by edge-count

Artifacts (1)

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Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.

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    The state of awakening beyond concepts; referenced as the inexpressible goal.