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framework:three-level-novelty-framework-variation-innovation-transformation

Three-Level Novelty Framework (variation/innovation/transformation)

Banzhaf et al.'s definition of open-endedness via level-0/1/2 novelty in systems, models and metamodels.

Neighborhood — ranked by edge-count

Findings (1)

finding

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.

  • The paper's proposed categorization of reflection into No Reflection, Intrinsic Reflection, and Triggered Reflection.
  • Noveltyconcept0.748
    New term in expected free energy representing information gain about the likelihood mapping; drives ignorance resolution
  • Expected KL divergence between updated and current posterior over model parameters.
  • Frameworkconcept0.720
    1984 Ashton-Tate integrated system with frames, FRED language, and overlapping windows; design reference for Playground's approach.
  • Jackson's central framework for understanding software design through concepts as building blocks, their purposes, operational principles, and dependence graphs
  • Framework Templateframework0.711
  • Framework for analyzing cognitive systems at computational, algorithmic, and implementation levels; invoked to situate the paper's contributions
  • The set of fifteen configurational operations that guide morphogenetic unfolding, introduced in Alexander's books.