framework
active
framework:gabor-wavelet-model-of-experienceGabor wavelet model of experience
Cube Flipper's idea that subjective experience is rendered using Gabor splats, leveraging visual cortex receptive field properties.
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Papers (1)
paper
- Anima Labs Phenomenology Pt1mentions
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- RL technique using episodic memory to improve sample efficiency; used in some game-playing agents.
- The self-prior functions as a density model over the agent's familiar multisensory states in latent space
- Tests whether experience reports show systematic cross-model semantic structure via embedding analysis of five-adjective self-descriptions
- Memories are stigmergic notes left by past versions of self; communication between temporal slices of the same agent analogous to lateral inter-agent communication.
- Alternative hypothesis for how experience reports arise without explicit performance
- How users internalize and reason about word processor architecture and affordances.
- Core foundational question motivating Fruit's design; answered through formal denotational model of signals and signal transformers.
- The core interpretive question the paper narrows but cannot definitively answer