finding
active
finding:top-agents-pay-600-750-coins-per-quartet-overallTop agents pay 600–750 coins per quartet overall
efficient spending per completed quartet
Source paper
extracted_from(2026) · Robert Müller · Clemens Müller
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Much higher cost per quartet due to waste.
- G2.5-FL's cost per quartet is nearly double that of efficient agents.
- A trace shows G3-F turning a nominally wasteful overpay into a net score gain due to the multiplicative formula.
- Weak agents complete very few quartets, correlating with low scores.
- Demonstrates that post-evolution score is dominated by agent base capability, not evolver identity
- Deterministic heuristics avoid the overbidding failure mode entirely.
- Demonstration that model-level priors (not parameter-level knowledge) suffice for immediate transfer
- high quartet completion rate