finding
active
finding:evil-persona-vector-saturates-by-approximately-12b-tokens-in-olmo-3Evil persona vector saturates by approximately 12B tokens in OLMo-3
Quantitative result showing Evil emerges earliest due to ubiquity and simplicity in pretraining data
Source paper
extracted_from(2026) · Viktor Moskvoretskii · Dominik Glandorf · Jorge Medina Moreira · Tanja Käser +1
Neighborhood — ranked by edge-count
Papers (1)
paper
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Core quantitative result answering RQ1 for OLMo-3
- Evil persona steering delta of +9.69 (p=0.011) at stage1-step3000 (12.6B tokens) in OLMo-3finding0.833First significant evil persona steering result; establishes emergence at 0.22% pretraining
- Quantitative result for evil trait showing persona vector prediction power on both model architectures
- Sadism facet of Evil persona grows at the beginning of Evil persona development in OLMo-3 pretrainingfinding0.765Facet-level finding correlating geometric refinement with qualitative semantic change
- SAE decomposition reveals interpretable fine-grained features composing the evil persona vector
- Systematic identification of multiple coexisting persona vectors in two open-source models
- Evil and Impolite persona vectors evolve in parallel in MDS space, suggesting intertwined representationsfinding0.759Geometric finding from MDS analysis suggesting shared representational structure
- Contrast with Gemma/Qwen showing Llama-specific persona-AS interaction