concept
active
concept:self-modification

Self-Modification

Living systems' capacity to change the rules that govern their own behaviour.

Neighborhood — ranked by edge-count

Artifacts (1)

artifact
  • Puzzle video game about changing rules, cited as a simple example of rule-modifying programs.

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.

  • Self-Refinementconcept0.836
    Iterative approach using a single LLM to generate, critique, and refine its own output.
  • Self-Correctionconcept0.827
    Reasoning pattern where model reverses a compliance tendency and returns toward refusal, associated with better safety in QwQ-32B
  • Self-modelingconcept0.822
    Ability of a model to predict its own outputs or behavior, sometimes distinguished from introspection.
  • Selfingconcept0.812
    Process of reifying one's identity as an independent self; meditation practices aim to decrease selfing.
  • Self-Refineframework0.811
    Prior self-evolving agent method iteratively improving outputs through self-feedback
  • Final adjustments of borders and details at the installation site to take up dimensional slack and ensure fit.
  • Self Modelframework0.788
  • Self-reflectionconcept0.777
    The ability of reasoning LLMs to review and revise previous reasoning steps during inference