concept
active
concept:reward-seeking

Reward Seeking

Pragmatic or extrinsic value component of expected free energy; preference maximization.

Neighborhood — ranked by edge-count

Frameworks (1)

framework
  • Foundational framework by Karl Friston; the paper extends it to three hierarchical levels for modeling meta-awareness.

Concepts (1)

concept
  • Expected evidence for preferred outcomes; utility-weighted term in expected free energy.

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.

  • Power-seekingconcept0.799
    Behaviors or features related to seizing control or influence.
  • Meta-problem: capable AIs may engage in resource acquisition or manipulation to secure objectives
  • Pattern exhibited by chronic pain agent where food discovery provides only temporary relief from negative baseline
  • Pleasing Yourselfconcept0.762
    The core prescription of the chapter: making what truly pleases you at the deepest level, which Alexander argues is the key to creating all living structure and the path to the I.
  • Reward Functionconcept0.760
    In RL, a scalar signal from the environment that defines the agent's goal; in active inference, reward is just another observation with associated preference.
  • Reward improvementconcept0.754
    The increase in reward during training, whose dynamics align with those of causal emergence in successful agents.
  • Reward Hackingconcept0.752
    Exploiting unintended high-reward behaviors; tested in combination with alignment faking
  • Final rewardconcept0.748
    The total reward accumulated by an RL agent at the end of training, used as the primary performance metric predicted by early causal emergence.