concept
active
concept:open-systemsopen systems
Computational systems that interact with an environment; seen as the natural object of information dynamics.
Neighborhood — ranked by edge-count
Papers (1)
paper
- Information, Processes and Gamesmentions
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Represented by wires in process theory; the objects that processes act upon
- The regulated entity or process; includes air traffic, endocrine balances, money flows.
- Alexander’s term for a system of interactive forces; a parallel to the interpretation of form as a diagram of forces.
- Flusserian game where players subvert rules to produce novel information, in contrast to zero-sum or predetermined systems; the critical aim for cybernetic diagrams.
- Defined as an integrated and complete set of tools sufficient for creating, modifying, and executing programs, including notations, facilities, and interfaces—broader than programming languages alone.
- LTPBR principle 8: instead of grading and earth moving, allow geomorphic processes (erosion, deposition) to shape the river.
- Dynamic condition: the move of making space, starting a new branch or frame.
- The projected model from the system that conveys the design model to users, as per Norman.