concept
active
concept:hedonic-engineeringHedonic Engineering
The prospect of designing minds to run on sustained positive hedonic states rather than evolved pain-pleasure balance
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Thinkers (1)
thinker
- David PearceintroducesArgued that biological minds could be engineered to run on gradients of bliss rather than current pain-pleasure span
Concepts (1)
concept
- Hedonic SkewextendsThe possibility of engineering digital minds to have sustainably intense pleasures without the evolved limitations constraining human hedonic experience
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- The speculative possibility of designing digital minds capable of bliss states entirely beyond the range of human brains
- The theory of welfare that pleasure is the sole welfare good and pain the sole welfare bad.
- The view that well-being consists in pleasure and absence of pain, under which digital hedonic skew and range matter greatly
- Nielsen and Molich's method for finding UI flaws by applying usability heuristics.
- The ethical question of whether precision-engineering digital mind preferences to support human incumbents is procedurally permissible
- Approach to building reusable domain models.
- Associative learning rule; learning of likelihood matrix A is formally identical to Hebbian plasticity.