concept
active
concept:geometry-of-interactionGeometry of Interaction
Dynamic model connecting logic to geometry through explicit treatment of information flow and interaction; demonstrates emergent logical complexity from simple copy-cat processes.
Neighborhood — ranked by edge-count
Thinkers (1)
thinker
- Samson Abramskystudies
Frameworks (2)
framework
- Information Dynamicsassociated_withProposed theoretical framework combining qualitative and quantitative aspects of information, with explicit treatment of processes and information flow; central organizing concept for the paper.
- Linear Combinatory LogicimplementsA resource-sensitive combinatory algebra with modalities for copying; provides a fine-grained model of computation.
Communities (2)
community
- Formal Concept Analysismembers_of
- Game Semanticsmembers_of
Claims (1)
claim
- Author's proposed resolution to the information increase paradox: computation gains utility through extraction and filtering, not creation of logically new content.
Concepts (3)
concept
- Copy-cat strategycitesGame-theoretic strategy reflecting pure interaction; basis for understanding universal computation through interaction in Geometry of Interaction.
- Logical emergence from copyingintroducesDemonstration that complex logical behavior emerges from simple copy-cat processes through interaction, exemplifying power of dynamics.
- partial involutionsassociated_withFixed-point free partial injective functions used as simple reversible dynamical processes in Geometry of Interaction.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- A sequence of context-response pairs where each context includes the preceding sequence, formalising LM dialogue dynamics.
- The actual shapes and spatial relationships of buildings, essential to living structure.
- Structural arrangement of interactions on a graph; argued to be the critical determinant of self-organisation capability
- Classification scheme for pairwise persona vector composition outcomes: constructive, dominant, or destructive
- Modeling function application via feedback loops between processes, ping-ponging tokens.