concept
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concept:generating-systemgenerating system
Alexander’s term for a system of rules governing the combination of parts; an example is a game, language, or Pattern Language.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Question posed about the Belem riverfront's romantic quality, answered by 'Unconcern, mainly.'
- The idea that the built world is formed by the interaction of thousands of everyday rules and processes, like genetic material.
- A system of sequences/rules that can generate well-adapted living plans, potentially implemented on computers to empower ordinary people.
- The regulated entity or process; includes air traffic, endocrine balances, money flows.
- Systems whose structure emerges from internal communication patterns rather than external design; the paper proposes consciousness as arising in such systems
- Represented by wires in process theory; the objects that processes act upon
- Defined as an integrated and complete set of tools sufficient for creating, modifying, and executing programs, including notations, facilities, and interfaces—broader than programming languages alone.
- A hierarchy of approximate symmetries that is balanced, comfortable, and characteristic of life; the specific balance that distinguishes living from dead structure.