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concept:few-shot-learning

Few-shot learning

Test-time adaptation from a small number of examples without parameter updates.

Neighborhood — ranked by edge-count

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.

  • Providing k labeled examples in the prompt to steer model behavior.
  • Baseline method: sweeps over shot count and resamples prompts; calibrates threshold for P(TRUE)-P(FALSE); performed surprisingly weakly
  • Demonstrated transformers on mathematical understanding and logic; cited to motivate transformer versatility.
  • Shot count needed to reach 50% accuracy; reflects when anchoring strength crosses critical value.
  • Constructing steering vectors from the difference of mean activations on positive and negative examples, for comparison.
  • Ability to predict correctly for stimulus-action pairs never previously experienced by inferring structural rules; key measure for TEM-t performance.
  • Prediction without task-specific training; Evee achieves 0.991 AUROC on indels in zero-shot mode.
  • Q-learningmethod0.745
    Model-free RL algorithm used in experimental comparison; employs ε-greedy exploration.