concept
active
concept:feedback-loopsFeedback Loops
Key dimension analyzing how wide the gulfs of execution and evaluation are in a system and how they relate; uses concepts from The Design of Everyday Things.
Neighborhood — ranked by edge-count
Thinkers (1)
thinker
- Donald NormancitesAuthor of 'The Design of Everyday Things'; concepts of gulf of execution and gulf of evaluation used to analyze feedback loops.
Concepts (2)
concept
- Feedbackrelated_toThe mechanism by which each step's effect is evaluated against the life of the whole, guiding the unfolding.
- Immediate Feedbackassociated_withA key ingredient of liveness where the evaluation gulf is minimized so effects of user changes are immediately visible with automatic demand of result.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- The dynamic where the designer reacts to the current state of the unfolding wholeness to determine the next step.
- Query topic combining consciousness theory with cyclical self-monitoring processes.
- Mechanism of using internal activations or representations to create corrective feedback during generation.
- The adaptive, incremental nature of living process, allowing small steps with continuous evaluation and adjustment.
- The method of continuously walking the land, using stakes and string, to react to the emerging wholeness and adjust designs.
- Continuous checking of each step against the wholeness, allowing adaptation and course correction.