claim
active
claim:to-transform-a-function-in-time-or-in-space-apply-the-transform-point-wise-to-the-output-and-apply-the-inverse-transform-point-wise-to-the-input

To transform a function (in time or in space), apply the transform point-wise to the output, and apply the inverse transform point-wise to the input.

General principle for transforming functions that enables spatial transformation of GUIs without reimplementation; connects to Pan's hyperfilters.

Source paper

extracted_from
Genuinely Functional User Interfaces
Courtney, Antony · Elliott, Conal

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finding

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community

Related by similarity (8)

cosine ≥ 0.65 · no typed edge

Entities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.