claim
active
claim:each-room-will-most-often-be-simple-in-shape-most-often-rectangularEach room will most often be simple in shape, most often rectangular.
Invariant of good rooms.
Neighborhood — ranked by edge-count
Concepts (1)
concept
- rectangular roomassociated_withThe typical simple shape of a well-functioning room; the starting point for most good rooms.
Chapters (1)
chapter
- This chapter describes how living process unfolds to create rooms with life, covering position, main centers, fine structure, and tranquility.
Related by similarity (8)
cosine ≥ 0.65 · no typed edgeEntities in the same semantic neighborhood but without a typed relation to this one — candidates for new edges or unrecognized duplicates.
- Refinement of the shape invariant.
- How a room's need for light and view determines the building envelope.
- Rule for the most important room.
- It is more important to get the rooms right, one by one, than it is to have a coherent 'plan'.claim0.786A design principle that rejects plan-driven layout.
- The structural thesis of the chapter.
- Practical design rule: comfort arises from the geometry of strong centers.
- Description of the human quality of unfolded public spaces.
- Summarizes the three primary determinants of room life.